tag:blogger.com,1999:blog-625449725945359205.post8462351206088753207..comments2013-05-01T12:47:33.777+02:00Comments on programming java 2d isometric rpg: More light part 2Rasphttp://www.blogger.com/profile/13818419755549814782noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-625449725945359205.post-37271719523316610972013-01-03T22:58:28.022+01:002013-01-03T22:58:28.022+01:00In your 4. step, the corners on the overlaping til...In your 4. step, the corners on the overlaping tile are the same!?<br />Since there is nothing in step 3 that changes the corner colors (so all of them are equal).<br /><br />I don't understand. :( <br />:)Obsydhttps://www.blogger.com/profile/07145329111736667754noreply@blogger.comtag:blogger.com,1999:blog-625449725945359205.post-73099783589839559242012-01-26T08:36:57.633+01:002012-01-26T08:36:57.633+01:00I make use of the set corner color function when d...I make use of the set corner color function when drawing the images. My light map contains 4 rgb values for every tile. I just assign them to the image before I draw it.Rasphttps://www.blogger.com/profile/13818419755549814782noreply@blogger.comtag:blogger.com,1999:blog-625449725945359205.post-83188123769115552322012-01-25T18:55:05.616+01:002012-01-25T18:55:05.616+01:00Thanks for the link! Out of curiosity I noticed y...Thanks for the link! Out of curiosity I noticed your lightmap doesn't make use of any alpha float values. How do you render your light map?CWolfhttps://www.blogger.com/profile/06761494401949168727noreply@blogger.comtag:blogger.com,1999:blog-625449725945359205.post-2904855833034089362012-01-25T11:58:54.391+01:002012-01-25T11:58:54.391+01:00Hi, I already posted the lightmap generating code ...Hi, I already posted the lightmap generating code on Slick2D forums. It ended up in a very large lighting thread http://slick.javaunlimited.net/viewtopic.php?f=3&t=2769&start=75#p24990<br /><br />My code is only suitable for isometric tiles, but could be a general tile based game with a few modifications.Rasphttps://www.blogger.com/profile/13818419755549814782noreply@blogger.comtag:blogger.com,1999:blog-625449725945359205.post-78254322255483937932012-01-25T10:06:47.981+01:002012-01-25T10:06:47.981+01:00The lighting you have managed to get here looks gr...The lighting you have managed to get here looks great. How performance intensive is it?<br /><br />I'd love to see the code for the rendering of the light. Would you be willing to share it? Maybe as a code/extension submission on Slick2D forums?<br /><br />Great work by the way! :)CWolfhttps://www.blogger.com/profile/06761494401949168727noreply@blogger.com